Class RuntimeEditorHelper
Provides useful methods for editor functionalities called from e.g. Monobehaviour.OnValidate. Most of these methods will do nothing when called inside a build.
Inheritance
System.Object
RuntimeEditorHelper
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: MalteHusung.GlobalMessage
Assembly: cs.temp.dll.dll
Syntax
public static class RuntimeEditorHelper
Methods
SerializeScriptModificationsWithoutUndo(Object)
Use this to force serialization of your changes done to component
earlier.
Declaration
public static void SerializeScriptModificationsWithoutUndo(Object component)
Parameters
Type | Name | Description |
---|---|---|
Object | component |