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    Class RuntimeEditorHelper

    Provides useful methods for editor functionalities called from e.g. Monobehaviour.OnValidate. Most of these methods will do nothing when called inside a build.

    Inheritance
    System.Object
    RuntimeEditorHelper
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: MalteHusung.GlobalMessage
    Assembly: cs.temp.dll.dll
    Syntax
    public static class RuntimeEditorHelper

    Methods

    SerializeScriptModificationsWithoutUndo(Object)

    Use this to force serialization of your changes done to component earlier.

    Declaration
    public static void SerializeScriptModificationsWithoutUndo(Object component)
    Parameters
    Type Name Description
    Object component
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